is a platform where I share my latest experiments, applications and insights into the exciting field of Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Immersive Experiences and 360-Degree Videos with a special focus on Education.

“Iron Man” is an experiment I’m currently conducting to identify how AR can be used to morph the appearance of  people in real-time through a web browser and simple A-Frame, HTML5 and JavaScript programming. This work has great potential to be used for training in the health sector and critical services such as paramedics and firefighting. Also, it’s great fun and looks cool!

Anatomy Explorer” is an AR environment built to be accessed using a web browser. The AR experience is designed to be controlled using a printable AR marker enabling maximum access. Learners can select and examine the various body parts in 3D space to get a better understanding of the human anatomy. The entire VR experience was created using the A-Frame  FOSS platform through HTML5 and JavaScript.

“Browser-based VR – Next Gen eLearning”. In this short video, I explore the use of browser-based VR for elearning. I use the first version of “Anatomy Explorer” VR environment created using A-Frame to demonstrate the simplicity of integrating browser-based virtual reality in elearning environments.

“DIY Wireless AR Pointer” is a makeshift AR rig I put together using household stationary to demonstrate how inexpensive it is to bring browser-based AR into elearning or the classroom.

“AR BP Monitor” is a potential medical application where the patient can use a web browser to visualize, theoretically, his/her blood pressure in real-time provided that a physical BP monitor is available to feed the readings into the application.

“Dancing AR Stick Man” is my first attempt at using AR.js with A-Frame, HTML5 and Hiro AR marker to create a browser-based AR application.

Voyager” is a VR experience created to introduce learners to the solar system. The learner will travel through space at speeds much greater than light through the eight planets to reach the final space station. During the journey, they experience the differences in size, surface and features of the planets in 3D space. The VR experience was created using the A-Frame FOSS platform through HTML5 and JavaScript. All the 3D models used in the VR experience are OER.


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